What Comes Next?
Hi everyone. It's been a full month since What Never Was released publicly. First off, let me just thank each and every person of the 50.000+ people that downloaded and played What Never Was. Thanks to everyone who e-mailed me, left kind and encouraging words in reviews and to the content creators who played the game on Twitch and YouTube. Thanks to all of you for making these years of toiling and fiddling with my small dream-game an amazing experience!
Also a tremendous thank you to the small band of people who helped out with the game in various ways - you guys made it shine in ways I couldn't make it shine myself. I'm simply floored by the response and the past month has been very surreal in more ways than one.
So what happens now?
There has been lots of questions and speculation about the length and ending of the game, and I will be as transparent as I can about this - This is not, and was never intended as a demo. This is all that has been produced so far. In my mind, this was the first level of a longer game, to which I had the broad strokes of a full story for, but one that I never thought I would get the chance to make the entirety of. The short experience that I've made has taken four+ years for me to make since I've been working on it from scratch and more or less by myself, so upon release I was more or less ready to let this go and do something else.
However, seeing the reception it has gotten I can happily say that as of this week:
Production of What Never Was: Chapter II (working title?) has started!
I will not be making a kick-starter since I have a full time job already, but I do have a PayPal Donate link which you can use if you liked my game and have a dollar or so to spare! :)
That being said, I'm still working on this thing alone, on my spare time, and have no real idea how long it will take but I do know where I want Sarah's journey to take her and approximately what is required to let it do so. My hopes are also that since I have the framework and much more know-how now than when I started, it won't take as long, but we will see.
If fate or magic allows, Sarah will return, and when she does I hope you do too!
Thank you so much for your support and love!
Acke Hallgren
Get What Never Was
What Never Was
A short story-driven first-person game focused on exploration and puzzle-solving.
Status | Released |
Author | ackehallgren |
Genre | Adventure, Puzzle |
Tags | 3D, Female Protagonist, First-Person, Story Rich, Walking simulator |
More posts
- What Never Was is awarded an Epic MegaGrantMay 23, 2020
- What Never Was now available for LinuxApr 20, 2019
- What Never Was - Patch #3Jan 27, 2019
- What Never Was - Patch #1Jan 16, 2019
Comments
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Wonderful post, good luck Acke :)